Ultra-Duel Logo
 
Author Information
Coding: Blitz
Maps: Blitz, MortalPlague, Judge
Logo Design: {RA}Skyfurnace
 
Legal Stuff
Copyright ©2002-2004 by Blitz, MortalPlague, Judge. All rights reserved.

Authors may NOT use this mod as a base to build additional mods, mutators, levels, or other content without our expressed, written permission. You are NOT authorized to distribute this mod EXCEPT in its original, unmodified form with THIS file attached in its original, unmodified form. You are NOT authorized to charge fees for the sale, use or distribution of this mod without our expressed, written permission. This includes, but is not limited to, compilation CD's, disks or software bundles.

Unreal Tournament 2004 ©2004 Epic Games, Inc. Raleigh, N.C. USA.

Unreal is a registered trademark of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of their respective owners.

Unreal Tournament 2003 © 2002 Epic Games, Inc. Raleigh, N.C. USA.

Unreal and the Unreal logo are registered trademarks of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks and trade names are the property of their respective owners.

Unreal Tournament 2003 was created by Digital Extremes. Manufactured and marketed by Infogrames, Inc., New York, New York, under license from Epic Games, Inc.

This map/mod is not supported by Atari, Infogrames, Epic, or any such parties' subsidiaries.

1on1 Ultra-Duel
An Unreal Tournament 2004 Mod

Maps    Downloads    News   What is Ultra-Duel?

Downloads
  Latest (stable) version is: 2.0, Latest version (patch file only): 2.1

Available Downloads

UT2004 Latest Version
30-Mar-2004: Version 2.0 (UT2004) Patch (mod files only) (~740 K)
30-Mar-2004: Version 2.0 (UT2004) Zip File Archive (~12.5 MB)
14-Dec-2004: Version 2.1 (UT2004) Patch (recommend offline only) (~780 KB)

UT2003 Final Version
30-Nov-2003: Version 1.5 Self-Extracting Archive (~7.7 MB)
30-Nov-2003: Version 1.5 Zip File Archive (~7.7 MB)
30-Nov-2003: Version 1.5 Patch (mod files only) (~67 K)

 
Revision History
 
14-Dec-2004:  Bug fixes/Multiplayer enhancements
New HUD/Scoreboard.
Fixed crosshairs.
Added warmup feature to allow players to explore a map before the duel begins.
Note: Some multiplayer features are still unstable.
30-Mar-2004:  Conversion to UT2004.
Added support for built-in lift jumping.
Redid "Rules" tab for UT2004.
Fixed "Fast Lift" bug for fast lifts with a delay (UrbanPlayground).
Added support for additional UT2004 features, such as screenshots, description, and tips.
Other miscellaneous code changes related to the conversion.
30-Nov-2003:  Fixed bots disappearing when killed while falling.
Added support for BrightSkins.
Added TDM-style F1 scoreboard.
Fixed UMOD install to preserve end-user INI changes.
31-Oct-2003:  Fixed bots attempting to fire through walls.
Added new map: DM-1on1-UrbanPlayground.
28-Oct-2003:  Fixed bots standing still occasionally.
Fixed bots not tracking headshots scored.
Made bots face enemy more realistically when retreating.
23-Oct-2003:  Fixed clock not scaling with the rest of the HUD.
Maps can be any DM map, not just DM-1on1.
Bots attempt to use shield to break their fall.
Bots face their enemy when retreating.
Added new maps: DM-1on1-Smogtropolis and DM-1on1-RAJudgementX.
16-Oct-2003:  Fixed HUD scaling in 640x480 resolution.
14-Oct-2003:  Initial release.